Al "Aldous," "Alex," and others...
Al the Changeling has a good thing going. Working as Aldous, an experienced human thief with a talent for efficiently reassigning ownership of valuables, he was valuable to the local chapter of the Boromar Clan. His halfling bosses knew he was a bit squeamish about violence, so they never asked him to outright kill or even rough people up. They sent him on errands where they needed someone to subtlely come away with someone else's things.
Then something happened. His boss, Toglo Boromar started seeming distracted, forgetting names and places, and even little inside jokes. Aldous figured it was stress. A new crew had, after all, started horning in on profits in Malleon's Gate, and it stressed Toglo out, so Aldous gave his boss a pass on the strangeness. When Toglo asked and then ordered Aldous to sneak into the home of a certain Half-Orc he blamed for all of his troubles, a guy called Hashri'im Hret, Aldous's patience was up. He told Toglo that it was time for he and Boromar Clan part ways, planning to trade his good reputation with a good position somewhere else in Sharn. Toglo was furious, but even the Boromar clan proved incapable of tracking down Aldous when he didn't want to be found.
A week later, the news broke that Hashri'im Hret had been brutally murdered. Aldous felt bad for the guy, figuring that Toglo found someone to get to him-someone brutal. Then, talking to his contacts in the streets Aldous found out something troubling: the watch had been tipped off that the killer was a hired knife by the name of Aldous. A hired knife in the employ of Boromar clan. Aldous went to Kundurak to clear out his accounts and found them frozen...with guards on hand to apprehend him. He got away, but knew that the good life was over.
Angry and betrayed, Al decided to clear the name of the life he so loved. He became Alex, the nephew of Aldous, an honest man framed for murder. Alex started following the clues, trying to figure out who really killed Hret, and why they convinced the watch to ignore Aldous's iron-clad alibi. That's how he met Ace.
Now, Ace has taken young Alex on as a partner. The deal with Uncle Aldous is to train Alex in the Inquisitive arts, and find a way to clear both of their names. In return, Aldous will bank-roll a premises and get them started in their own, independent, Inquisitive firm: Ace Investigations.
Stats: Al is a level 4 Changeling Rogue, using the D&D Essentials Thief. He fights with a short sword and is next to impossible to pin down.
A blog exploring Eberron, all aspects of 4ed Dungeons and Dragons, and gaming in general.
Showing posts with label Character Introduction. Show all posts
Showing posts with label Character Introduction. Show all posts
Wednesday, April 13, 2011
Friday, March 25, 2011
Meet the boys: Ace
Gresh "Ace" Acerhalt
Ace was tenacious. Whenever the Sharn Watch gave him a job, he'd get it done, exactly as commanded. He'd probably do it in the most straight-forward, clumsy, and violent way possible, but he'd get it done.
Ace served Sharn well from Daggerwatch garrison, defending the good people of the Dura wards, however few they may be, from the criminal element. That all came tumbling down when Hashri'im Hret started making trouble. Hashri'im Hret, a half-orc who saw himself as a unifier and champion of the people, rose to prominence among the goblinoid tenements of Malleon's Gate, in lower Dura. He began unifying the goblin factions in that part of the city and, more dramatically, leveraging that unity to negotiate better wages and working conditions for them. Hret was receiving daily death threats, so the Watch decided to have him protected 24 hours-a-day. They needed a watchman who could deal with scummy conditions. They needed a watchman who wouldn't let any sketchy character too close to Hret. They needed someone who would remain ever vigilant, ready to bust heads when heads needed busting. They needed Ace.
At the end of Ace's first week on the job, the watch's plan was working. Ace was able to stop a number of minor assassination attempts, and Hret was continuing his work in Malleon's Gate. That night, while Ace was standing guard outside Hret's home, Ace did something he'd never done before: he fell asleep on guard duty. Before drifting off, the last thing he remembered was a halfling and a squid-faced man approaching the building. He was awoken by a smug reporter, Elim d'Sivis of the Sharn Inquisitive, quipping how a sleeping guard from the Watch really showed how much Sharn's government cared about the real change Hret was proposing.
Grumpy and confused, Ace walked the reporter in for his interview, and what the two of them found disturbed even Ace, with all of his watch experience. Pieces of Hret were everywhere, but not every piece: his head was missing. Between Elim's news article and the Watch's embarrassment, Ace was lucky to be given the chance to resign. He moved into a slum in Overlook and started trying to figure out who killed Hret and made him look so bad. That's how he met Alex.
Stats: Ace is a level 4 Half-Orc Fighter, using the Brawler Style. He fights with a set of spiked gauntlets, so that he always has a hand free-and a weapon ready.
Ace was tenacious. Whenever the Sharn Watch gave him a job, he'd get it done, exactly as commanded. He'd probably do it in the most straight-forward, clumsy, and violent way possible, but he'd get it done.
Ace served Sharn well from Daggerwatch garrison, defending the good people of the Dura wards, however few they may be, from the criminal element. That all came tumbling down when Hashri'im Hret started making trouble. Hashri'im Hret, a half-orc who saw himself as a unifier and champion of the people, rose to prominence among the goblinoid tenements of Malleon's Gate, in lower Dura. He began unifying the goblin factions in that part of the city and, more dramatically, leveraging that unity to negotiate better wages and working conditions for them. Hret was receiving daily death threats, so the Watch decided to have him protected 24 hours-a-day. They needed a watchman who could deal with scummy conditions. They needed a watchman who wouldn't let any sketchy character too close to Hret. They needed someone who would remain ever vigilant, ready to bust heads when heads needed busting. They needed Ace.
At the end of Ace's first week on the job, the watch's plan was working. Ace was able to stop a number of minor assassination attempts, and Hret was continuing his work in Malleon's Gate. That night, while Ace was standing guard outside Hret's home, Ace did something he'd never done before: he fell asleep on guard duty. Before drifting off, the last thing he remembered was a halfling and a squid-faced man approaching the building. He was awoken by a smug reporter, Elim d'Sivis of the Sharn Inquisitive, quipping how a sleeping guard from the Watch really showed how much Sharn's government cared about the real change Hret was proposing.
Grumpy and confused, Ace walked the reporter in for his interview, and what the two of them found disturbed even Ace, with all of his watch experience. Pieces of Hret were everywhere, but not every piece: his head was missing. Between Elim's news article and the Watch's embarrassment, Ace was lucky to be given the chance to resign. He moved into a slum in Overlook and started trying to figure out who killed Hret and made him look so bad. That's how he met Alex.
Stats: Ace is a level 4 Half-Orc Fighter, using the Brawler Style. He fights with a set of spiked gauntlets, so that he always has a hand free-and a weapon ready.
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